Aloria's Echo

world_boss
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Combat Level200
HP200000
Attack1200
Attack Speed2.5/s
Movement Speed7
Aggro Range70m
Slash Defense200
Crush Defense200
Stab Defense200
Ranged Defense200
Magic Resistance250

Aloria's Echo

The memory of Aloria herself — the last guardian of the age before the Rift, neither dead nor alive, returned at the moment of the world's greatest need to test if those who now inhabit her world are worthy of it.

Examine

Aloria the founder is dead. This is her echo. The distinction matters — the Echo contains the memory of a person but not their will, their power but not their mercy. It tests. That is all it does. Whether you pass or fail is a question it will not answer — the test is the answer. If you are reading this examine text, you have survived long enough to be tested. This is, in the Echo's accounting, an excellent start.

Abilities

World Judgment
Channels the full weight of Alorian history as a sweeping magical attack — deals damage proportional to how many of the previous world bosses the raid has defeated this reset.
Type: MagicDamage: 1000CD: 12s
Test of Valor
Marks one player for single combat — all others are locked out of attacking the Echo for 20s. The marked player must survive.
Type: MagicDamage: 0CD: 40s
Alorian Strike
A legendary combat technique — strikes with the speed of light, hits up to 6 targets simultaneously.
Type: MagicDamage: 1100CD: 8s
Memory of Defeat
Forces all players to relive their last death — they are stunned for 3s and reduced to the HP value they had when they last died in this instance.
Type: MagicDamage: 200CD: 30s
Guardian Echo Summon
Summons echoes of all three world bosses — ghostly versions at 30% HP of originals. They must be killed to proceed.
Type: MagicDamage: 0CD: 80s
Alorian Legacy
Phase 2 — bestows the Alorian Legacy on the raid. All player stats increase by 15%, but death is permanent for the remainder of the encounter (dead players cannot be resurrected).
Type: MagicDamage: 0
The Final Test
Phase 3 — the Echo begins its final evaluation. Every 60s, removes 25% of remaining players' max HP permanently. Players must defeat the Echo before anyone reaches 0 max HP.
Type: MagicDamage: 0CD: 60s
Alorian Ascension
Phase 3 — if the raid defeats Aloria's Echo, she completes the test. All living players gain a permanent account-wide title and visual effect. The Echo dissolves peacefully.
Type: MagicDamage: 0

Drops

XP Rewards

Combat Xp: 100000
Hp Xp: 10000
Venery Xp: 15000

Found In

The Alorian Pinnacle