Alchemical Abomination

boss
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Combat Level60
HP8000
Attack90
Attack Speed0.8/s
Movement Speed2
Aggro Range15m
Slash Defense10
Crush Defense-20
Stab Defense10
Ranged Defense10
Magic Resistance0

Alchemical Abomination

A massive, mutated ooze born from decades of dumped alchemical waste, pulsing with unstable elemental energy.

Examine

They say the alchemists of the old quarter used to dump their failed experiments into the waste pit beneath the district. Decades of volatile reagents, corrupted mana catalysts, and gods-know-what-else pooled together in the dark. Something grew down there. Something that absorbed every element poured into it, learned from it, and became something far worse than the sum of its parts. The Alchemical Abomination shifts color as it fights, adapting to whatever magic is thrown at it. Its body roils with barely contained energy, and those who have survived its lair speak of a terrible pulsing light from its core — a warning that it's about to blow. Kill it fast, coordinate your elements, and for the love of all that's holy, kill the split pieces at the same time.

Abilities

Toxic Slam
Slams the target with a toxic appendage, dealing crush damage and applying a poison DoT.
Type: CrushDamage: 80CD: 5s
Elemental Absorption
Passive. Absorbs the element of the last spell that hit it, gaining +50% resistance to that element for 15 seconds and changing color.
Type: MagicDamage: 0
Acid Geyser
Erupts acid from the ground at a target location, dealing magic AoE damage.
Type: MagicDamage: 60CD: 8s
Random Mutation
Gains a random ability based on absorbed elements. Fire: Flame Burst, Ice: Freeze Nova, Lightning: Chain Shock.
Type: MagicDamage: 70CD: 10s
Unstable Core
The abomination's core pulses, dealing magic AoE damage to all nearby players every 8 seconds.
Type: MagicDamage: 40CD: 8s
Ooze Split
Splits into 3 smaller oozes. All 3 must be killed within 10 seconds of each other or they re-merge into the abomination.
Type: MagicDamage: 0
Critical Mass
Grows larger, increasing all damage by 30% and expanding AoE damage radius.
Type: MagicDamage: 0
Alchemical Explosion
Enrage mechanic. If the abomination is not killed within 60 seconds of entering Phase 3, it explodes for massive arena-wide damage.
Type: MagicDamage: 5000

Drops

XP Rewards

Combat Xp: 2500
Hp Xp: 800
Venery Xp: 1000

Found In

Alchemical Waste Pit